sexta-feira, 18 de setembro de 2009

Sreet Fighter-THE MOST AMAZING SERIE OF GAMES!!!!!!!

Street Fighter (ストリートファイター, Sutorīto Faitā), commonly abbreviated as SF, is a popular series of fighting games in which the players pit competitive fighters from around the world, each with his or her own special moves, against one another. Capcom released the first game in the series in August 1987.

Street Fighter(1987)

Street Fighter made its debut in the arcades in 1987. It was designed by Takashi Nishiyama and Hiroshi Matsumoto. The player took control of lone martial artist Ryu, who competed in a worldwide martial arts tournament, spanning five countries and ten opponents. A second player could join in at any time and take control of Ryu's rival, Ken.
The player could perform three types of punch and kick attacks (which varied in speed and strength) and three special attacks: the Hadouken, Shoryuken and Tatsumaki Senpuukyaku. These were performed by executing special motions with the controls.
Street Fighter was ported to many popular home computer systems of the time including PC. In 1988, it was released on the NEC Avenue TurboGrafx-CD console under the new name Fighting Street.
Street Fighter was later included in Capcom Classics Collection: Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox.
The cast consisted of the two playable characters Ryu and Ken as well as Lee, Geki, Mike, Joe, Retsu, Birdie, Gen, Adon, Eagle, and boss character Sagat. Ryu, Ken, Gen, Birdie, Adon, Eagle, and Sagat all appeared in later games of the series.

Street Fighter Alpha series (1995–1998)

The interquel Street Fighter Alpha: Warriors' Dreams (Street Fighter Zero in Japan and Asia) became the next game in the series. The game used the same art style Capcom previously employed in Darkstalkers and X-Men: Children of the Atom, with settings and character designs heavily influenced by Street Fighter II: The Animated Movie. Alpha expands on the Super Combo system from Super Turbo, by extending Super Combo meter into three levels (allowing for more powerful super combos), and also introduces Alpha Counters and Chain Combos (also from Darkstalkers). The plot of Alpha is set between the first two Street Fighter games and fleshes out the back stories and grudge matches held by many of the classic SF2 characters. It features a playable roster of ten immediately playable characters (and three unlockable fighters), comprising not only younger versions of established Street Fighter II, but also characters from the original Street Fighter and Final Fight. The cast of Alpha consisted of returning characters Ryu, Ken, Chun-Li, Sagat, Bison, Birdie, Akuma and Adon. New characters Charlie, Guy, Rose, Dan, and Sodom join the cast.
Street Fighter Alpha 2 features all-new stages, music and endings for some characters (some overlapping with those from the original Alpha). It also discarded the Chain Combo system in favor of Custom Combos (which required a portion of the Super Combo meter to be used). Alpha 2 also retained all thirteen characters from the original, adding five new characters to the roster along with hidden versions of returning characters. Alpha 2 was followed by a slightly enhanced arcade release titled Street Fighter Zero 2 Alpha and was released in Japan, Asia and Brazil, was ported to home consoles as Street Fighter Alpha 2 Gold (Zero 2 Dash in Japan). The home versions added Cammy as a hidden playable character. The final cast of Alpha 2 consisted of all the characters from Alpha as well as old faces Dhalsim, Zangief, Gen and Rolento. The new character was Sakura.
The third and final Alpha game, Street Fighter Alpha 3, was released in 1998 (following the release of the original Street Fighter III and 2nd Impact). Alpha 3 introduced three selectable fighting style and further expanded the playable roster to 28 characters (including three hidden characters). Console versions of the three games (including the original Alpha 2 and the aforementioned Alpha 2 Gold) were released for the Sony PlayStation and Sega Saturn, although versions of specific games in the series were also released for the Game Boy Color, Super NES, Sega Dreamcast and even Windows. The home console versions of Alpha 3 further expanded the character roster by adding the remaining "New Challengers" from Super Street Fighter II, along with Guile, Evil Ryu and Shin Akuma (the latter two were omitted from the arcade release). The Dreamcast version of the game was backported to the arcades in Japan under the title of Street Fighter Zero 3 Upper. A version of Upper (simply titled Alpha 3 outside Japan) was released for the Game Boy Advance and added three characters from Capcom vs. SNK 2. A PlayStation Portable version titled Alpha 3 MAX (or Zero 3 Double Upper in Japan) contains the added characters from the GBA version and Ingrid from Capcom Fighting Jam. The whole cast consists of Ryu, Ken, Akuma, Chun-Li, Bison, Sagat, Balrog, Vega, Guy, Sodom, Rolento, Sakura, Zangief, T. Hawk, E. Honda, Guile, Ingrid, Eagle, Adon, Birdie, Dhalsim, Charlie, Rose, Cody, Karin, Blanka, R. Mika, Juli, Juni, Cammy, Fei Long, Dee Jay, Yun, Maki, and Gen.


Street Fighter EX series (1996–2001)


In 1996, Capcom co-produced with Arika (a company founded by former Street Fighter II planner Akira Nishitani) a 3D fighting game spinoff of the series titled Street Fighter EX, developed for the PlayStation-based ZN-1 hardware. EX combined the established Street Fighter cast with original characters created and owned by Arika. It was followed by upgraded version titled Street Fighter EX Plus in 1997, which expanded the character roster. A home version with further additional characters and features, Street Fighter EX Plus Alpha, was released for the PlayStation during the same year. The cast consists of Ryu, Ken, Chun-Li, Akuma, Guile, Dhalsim, Zangief, Sakura, Kairi, Allen, Blair, Hokuto, Skullomania, Garuda, Evil Ryu, Bison, D. Dark, Pullum, Darun, and C. Jack.
A sequel was released in 1998, titled Street Fighter EX2, developed for the ZN-2 hardware. Custom combos were reintroduced, and the character roster was expanded. EX2 also received an upgraded version, Street Fighter EX2 Plus, released in 1999. A PlayStation version of EX2 Plus, was also released. All the characters from the first SF EX returned along with the familiar faces of Sagat and Blanka. New faces consist of Nanase, Area, Vulcano Rosso, Sharon, Shadowgeist, and Hayate.
A third game in the series, Street Fighter EX3, was released as an early title for the PlayStation 2 in 2001. This included a tag team system, a mode that let a single player fight up to three opponents, and another new mode that allowed players to give a new character Ace other players moves but not edit his appearance. The cast brought back many characters from the previous game but some characters were noticeably missing. Missing characters included Akuma, Hayate, Blaire, and Allen.
Some of the Arika-owned characters from the series were later featured in other games developed by the company. The Namco-distributed arcade game Fighting Layer featured Allen Snider and Blair Dame from the original EX, while Skullomania would reappear in the PlayStation game Fighter Maker, as well as in the PlayStation 2 music game Technictix.


Street Fighter III series (1997–1999)


Street Fighter III: The New Generation, made its debut in the arcades on the CPS3 hardware in 1997. Street Fighter III discarded the character roster from previous games (only Ryu and Ken returned), introducing several new characters in their place, most notably the grappler Alex, who was designed to be the new lead character of the game, and Gill, who replaced Bison as the game's main antagonist. Street Fighter III introduced the "Super Arts" selection system and the ability to parry an opponent's attack. The cast consisted of Ryu, Ken, the wrestler Alex, Sean (Ken's apprentice), gentlemen boxer Dudley, kung fu fighting twins Yun and Yang, stretchy limbed Necro, ninja girl Ibuki, one armed Oro, and Elena from the previously unrepresented Africa.
Several months after its release, it was followed by 2nd Impact: Giant Attack, which made adjustments to the gameplay and added two new characters, Hugo and Urien, as well as the return of Akuma and bonus rounds. It also improved the parrying system making it more responsive and taking away the "bounce back" from the parry. Other tweaks include new arenas, music, and voice actors.
3rd Strike: Fight for the Future, released in 1999, was the third and last iteration of Street Fighter III, bringing back Chun-Li and adding four new characters. Remy who plays reminiscent to Guile or Charlie, karate girl Makoto, mysterious trench coat wearing Q, and shapeshifting Twelve to the playable roster. The parrying system was much improved over the previous two renditions. New moves and animations were added to characters and finally once again the voice actors were changed.
The first two Street Fighter III games were ported to the Sega Dreamcast as a compilation titled Double Impact. Ports of 3rd Strike were released for the Dreamcast as a stand-alone game and then included in the compilation Street Fighter Anniversary Collection for the PlayStation 2 and Xbox. Gill also became secretly playable on the console version although you can also play as Gill on the arcade version by using Twelve's X.C.O.P.Y. super move.


Vs. series (1996–2002, 2008)


Main articles: Marvel vs. Capcom (series), SNK vs. Capcom (series), and Tatsunoko vs. Capcom: Ultimate All-Stars

Capcom has also produced fighting games involving licensed characters from other companies and their own properties. In 1994, Capcom released the Marvel-licensed fighting game X-Men: Children of the Atom, which featured Akuma from Super Turbo as a hidden guest character. It was followed by Marvel Super Heroes in 1995, which featured Anita from Night Warriors.
Capcom would release a third Marvel-licensed game, X-Men vs. Street Fighter, in 1996, a full-fledged crossover between characters from X-Men and the Street Fighter Alpha games that featured a two-on-two tag team-based system. It was followed by Marvel Super Heroes vs. Street Fighter in 1997, which expanded the roster to include characters from Marvel Super Heroes; Marvel vs. Capcom in 1998, which featured not only Street Fighter characters, but also characters from other Capcom properties; and Marvel vs. Capcom 2 in 2000, which was produced from the Dreamcast-based NAOMI hardware.
Capcom also produced a series of similar crossover fighting games with rival fighting game developer SNK. The games produced by Capcom includes Capcom vs. SNK in 2000, which features character primarily from the Street Fighter and King of Fighters series. It was followed by a minor upgrade, Capcom vs. SNK Pro ; and a sequel titled Capcom vs. SNK 2, both released in 2001. All three games were produced for the NAOMI hardware as well. The SNK-produced fighting games of this crossover includes the Dimps-developed portable fighting game SNK vs. Capcom: The Match of the Millennium for the Neo-Geo Pocket Color in 1999 and SNK vs. Capcom: SVC Chaos for the Neo-Geo in 2003.
As of December 11, 2008, Capcom has released a new crossover fighting game titled Tatsunoko vs. Capcom: Ultimate All-Stars, which features characters from both companies' properties. Characters such as Ryu, Chun-Li and Megaman on Capcom's side; along with Eagle Ken of Gatchaman and Casshern of Neo-Human Casshern on Tatsunoko's side.

Street Fighter IV (2008)

On October 17, 2007, more than eight years since the release of Street Fighter III 3rd Strike for the arcades, Capcom unveiled Street Fighter IV at a Capcom Gamers Day event in London. Conceived as a direct sequel to the early Street Fighter II games (particularly Super Street Fighter II Turbo), Street Fighter IV features the return of the original twelve world warriors and recurring hidden character Akuma, along with four new characters (as well as a new boss character) in a storyline chronologically set between Street Fighter II and Street Fighter III. The gameplay, while still 2D, features cel-shaded 3D graphics inspired by Japanese sumi-e paintings. The Super Combo system, a Street Fighter mainstay since Super Turbo, returns along with new counter-attacking techniques called "Focus Attacks", as well as new "Ultra Combo" moves, similar to the Rage Gauge seen in games from SNK.
The arcade version, which runs on the Taito Type X2 hardware, was distributed in Japan on July 2008, with a limited release in North America and the United Kingdom in select arcades in August. A home version was released in the USA and Europe in February 2009, on PlayStation 3 and Xbox 360 and in July 2009 for Windows PC. This features an expanded character roster, as well as all-new animated segments that show each character's backstory, and a training mode similar to the Expert Challenges in Street Fighter EX.
The cast consists of six new faces. Abel, an amnesiac french wrestler, secret agent C. Viper, obese kung fu fighter Rufus, and luchador chef El Fuerte. The other two new characters are Seth, the boss, and Gouken, a secret character based on the infamous Sheng Long. Returning faces consist of Ryu, Ken, Akuma, Chun-Li, Fei Long, Cammy, Dan, Bison, Sagat, Balrog, Vega, Blanka, Guile, Zangief, Dhalsim, E. Honda, Rose, Gen, and Sakura. Yoshinori Ono has hinted that the only two Street Fighter II characters absent from the game, Dee Jay and T. Hawk, may be available in the game at a later date.

0 comentários:

Postar um comentário

 

xXAnimes ExplosionXx © 2008. Design By: SkinCorner